Many centuries ago, a princess kissed a frog and transformed him into a handsome prince. Unlike the fable, they never ended happily ever after. It is rumored that the Frog Prince is still alive and now roams the deserted path in the Black Forest, capturing unsuspecting visitors. When the chancellor's daughter goes missing, you are sent to investigate her disappearance. Journey through the deserted forest in Dark Parables – The Exiled Prince, an eerie Hidden Object Adventure game!
From Elephant Games comes the continuation of the popular and edgy Surface series. Unlock the Secret Room, where you'll find more hidden-object and mini-game play. But be careful what you wish for...
The internet is a way to connect with other people in fun ways, and even perhaps connect a relationship. Post statuses, create something, anything!
Sometimes enough, a post or some what is made and connects with a story that just doesn't rely on It's main cover.
Thread Is a story game you must uncover yourself. It has a small purpose, and that's for you to own. The game is about ready for release, and waiting for beta testing. If you are interested, let me know here.
Thread was developed in less than a week, but has a short game experience, and also has a piece of mind to POV. I've always wanted to create a game about peoples reactions, and just to see people reacting to a story I wrote just makes me think.
The two protagonists, Trex and Muscle Sam, are the sons of two legends of the tag team wrestling working in the same company where their fathers had a fundamental role in its creation. Unlike their fathers, Trex and Sam are not very successful on the ring and don't have many fans.
Trex is an egocentric maniac that tries desperately to achieve success, but is actually an insecure nerd on the inside. He's Muscle Sam childhood friend and he's one of the few people that can understand what he says.
Muscle Sam most distinctive tract is that he's an anthropomorphic cat, but it's not a weird occurrence in a world where everyone impersonates their gimmick. He's not a very talkative guy, mostly because very few people can understand what he says. What Sam thinks is a mystery: sometimes he acts like a very brilliant person, sometimes like an instinctive animal.
The game is an interactive storybook in which the player helps Princess Barbie rescue Prince Galen. It can be played either as a read-along book which skips all the puzzles, or as a storybook game
In Psych, you play as the brilliant Shawn Spencer, a private detective with a knack for solving crimes. Thanks to his unique abilities, the local police department hires him as their psychic advisor. Your mission is to help Shawn and his team solve a deadly case in Santa Barbara, California, using your keen observation and puzzle-solving skills. The unparalleled storyline and engaging gameplay make it the perfect choice for fans of the television show and hidden object games.
You will explore over 40 locations in sunny Santa Barbara while completing dozens of mini-games and puzzles. Along the way, you will interact with all your favorite characters from the hit show, including Gus and Lassiter, as you unravel mysteries and enjoy hilarious dialogue. Experience the thrill of solving a case as a private detective, all while immersing yourself in the beloved and humorous world of Psych.
Dys4ia is an abstract, autobiographical Adobe Flash video game that Anna Anthropy, also known as Auntie Pixelante, developed to recount her experiences of gender dysphoria and hormone replacement therapy.
States is one of the 12 original games that were shipped with the Magnavox Odyssey system. It runs on Cartridge No.6 and uses 50 state cards with a study map.
Simon Says is one of the 12 original games that was shipped with the Magnavox Odyssey system. It runs on Cartridge No.2 and uses cards with an overlay.
The cathode ray tube amusement device is the earliest known interactive electronic game to use a cathode ray tube (CRT). It is a device that records and controls the quality of an electronic signal. The strength of the electronic signals produced by the amusement device is controlled by knobs which influences the trajectory of the CRT's light beam. The device is purely electromechanical and does not use any memory device, computer, or programming.
The player turns a control knob to position the CRT beam on the screen; to the player, the beam appears as a dot, which represents a reticle or scope. The player has a restricted amount of time in which to maneuver the dot so that it overlaps an airplane, and then to fire at the airplane by pressing a button. If the beam's gun falls within the predefined mechanical coordinates of a target when the user presses the button, then the CRT beam defocuses, simulating an explosion.