This is the 4th expansion to the game of Dominion. It adds 25 new Kingdom cards, 2 new Basic cards that let players keep building up past Gold and Province. The central theme is wealth; there are treasures with abilities, cards that interact with treasures, and powerful expensive cards.
Cronucopia is the 5th expansion to Dominion. It adds 13 new Kingdom cards to Dominion, plus 5 unique cards. The central theme is variety; there are cards that reward you for having a variety of cards in your deck, in your hand, and in play, as well cards that help you get that variety.
This is the 11th expansion to Dominion. It includes 33 new Kingdom cards. There are Night cards, which are played after the Buy phase, Heirlooms that replace starting Coppers, Fate and Doom cards that give out Boons and Hexes, and a variety of extra cards that other cards can provide.
Guilds is the 8th expansion to Dominion. It adds 13 new Kingdom cards to Dominion. It has coin tokens that you can save to spend later, and cards you can get more out of by paying extra for them.
This is the 9th expansion to the game of Dominion. It has 400 cards, 6 mats, and 60 tokens. There are 30 new Kingdom cards, including the return of Duration cards that do things on future turns, plus Reserve cards that can be saved for the right moment. There are also 20 Event cards.
Hinterlands is 6th expansion to Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them.
Dark Ages is the 7th expansion to Dominion. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading.
Intrigue is the 1st expansion to Dominion. It includes 26 new Kingdom cards. There are victory cards that do things for you, underlings that give you a choice as to what they do, and a variety of other cards. It adds up to six players support.
Renaissance is the 12th expansion to Dominion. It includes 25 new Kingdom cards. There are tokens that let you save coins and actions for later, Projects that grant abilities, and Artifacts to fight over.
Allies is the 14th expansion to Dominion. It has 400 cards, with 31 new Kingdom card piles. There are Allies that will do Favors for you, and split piles you can rotate.
Ruin or Victory is a modern take on the classic RTS genre with added detail, continuity, and strategic depth while remaining accessible and well-paced.
Cubelander is a tower-defence game mixed with careful resource management. Take on the role of the "Cubic Commander" as you build up a impervious defence to fend off waves of the Geometric Invasion, using the Cube Army's arsenal of towers and army of defenders!
A Tactical FPS where you take control of airborne & ground troops to annihilate the enemy. Eliminate the enemies strongholds, which are spraying deadly chemtrails & dumping poisonous fluoride in your water supply. Protect your base and rescue the prisoners in this epic battle for survival!
Dive into a dark fantasy world and fight against the endless undead horde. Unlock, upgrade and deploy units in a simple to understand yet engaging strategy gameplay loop. Grow plants that grant exp bonuses and converse with each unit to learn more about their character and backstory.
Our Brotherly War is an action strategy American Civil War game where you command your armies to engage in real-time battles with infantry, cavalry and cannons. Casualties are permanent, resources are scarce, and the battles are uncertain.
In 1909, your workshop that produced sweet candies for children was hastily turned into a firearms workshop, according to an order from the government. Are you ready to make them win the war?
Cardow! is a simple strategy card game. It combines a card game with turn-based strategy games. Build your way to your opponent and use your deck wisely. It depends not only on the strength of your cards, but also on your tactical skills.
A typewriter is your weapon. Spell words to attack nefarious foes and dodge their potent powers. Survive an epic roguelike adventure and defeat Writer’s Block.