The first part of a projected trilogy. The gameplay is inspired by the early Fire Emblem games, but uses also elements of a grand strategy game like Nobunaga's Ambition. The story centers on a man shrouded in white armor, who dedicates his life to fight against the various dominions who threaten the lives of the weak and innocent.
Overlord is a space-based strategy game designed by David Perry & Nick Bruty. The goal of the game was to compete with an alien opponent to colonize a solar system.
In the magical land of Khalea, heroes are in no short supply. Alas, there is a woeful shortage of dragons to slay, or princesses to rescue. Thus, the heroes of Khalea find their adventures on the fields of Arenas across the land, in battles waged for the spectacle of common folk and nobles alike. Those hungry for adventure sell their swords on the open market, joining promising teams in exchange for a chance at coin and fame. Tides of townsfolk flock to the Arenas to free themselves from the drudgery of the mundane, and to watch their favorite teams of fearless fighters pit themselves against one another in epic battles for glory, riches, and the hearts of legions of fans.
Beyond the arena walls toils another class of hero, busy banging dents from armor, mending bruises and broken bones, or teaching and training the newest recruits. These often forgotten heroes are the backbone of every team. Fighters move on, and contracts expire but these hardworking individuals remain, paving the path to glory for their warri