Steam Games
  • Home
  • Games
    New Popular Top Rated
  • Genre
    Adventure Arcade Card and Board Game Fighting Hack and slash/Beat 'em up Indie Music Platform Puzzle Racing Real Time Strategy (RTS) Role-playing (RPG) Shooter Simulator Strategy Tactical Turn-based strategy (TBS)
  • Platform
    All Platforms
    Android iOS Google Stadia Linux Mac Nintendo 3DS Nintendo Switch PC (Microsoft Windows) PlayStation 5 PlayStation 4 PlayStation 3 PlayStation 2 Wii Wii U Xbox 360 Xbox One Xbox Series X|S

New Commodore C64 128 Max Games - Page 206

apps menu
Newest Most Popular Top Rated
  • Z-Chess III

    1981

    Z-Chess III

    1981

    Strategy
    TRS-80
    A chess program written by Bill Miller for the TRS-80 and published by Adventure International.
  • Commbat

    1981

    Commbat

    1981

    Strategy
    Atari 8-bit TRS-80
    A strategic and tactical game for two players(two computers connected via the RS232 connection) written by Bob Schilling and published by Adventure International.
  • Blackjack and Poker

    1981

    Blackjack and Poker

    1981

    Strategy
    Texas Instruments TI-99
    Card games and computers seem to go hand-in-hand. TI's offering, Blackjack & Poker, allows you to play Blackjack or Stud Poker against the computer, or with up to three other players. The Blackjack game has most of the features of real Blackjack, except for the "split" option. The Stud Poker game pits you against three other players (human, computer or both), and follows the rules for 5-Card Stud. Will you break the bank, or lose your shirt? Only Lady Luck knows for sure!
  • Crush Roller

    1981

    Crush Roller

    1981

    Strategy
    Arcade
    Make Trax, known in Japan as Crush Roller (クラッシュローラー Kurasshu Rōrā?) is a 1981 arcade game originally developed by Alpha Denshi and published by Kural Samno in Japan. It was later licensed for North American release to Williams, and in Europe to Karateco and Exidy.
  • 30 Battlefield

    1981

    30 Battlefield

    1981

    Strategy
    Odyssey 2 / Videopac G7000
  • The Mean Checkers Machine 2

    1980

    The Mean Checkers Machine 2

    1980

    Strategy
    TRS-80
    A version of the classic board game in which the opponent of the player is "The Mean Checkers Machine". Written by Lance Micklus and published by Adventure International for TRS-80.
  • Galactic Revolution

    1980

    Galactic Revolution

    1980

    Strategy
    Apple II TRS-80
    The third game in the Galactic Saga written by Douglas Carlston.
  • Video Checkers

    1980

    Video Checkers

    1980

    Strategy
    Atari 2600
    An early video game version of the game Checkers.
  • ABPA Backgammon

    1980

    ABPA Backgammon

    1980

    Strategy
    Intellivision
    Intellivision Backgammon is identical with the board game. Backgammon is a game played by two players (the computer can be one of the players). Each player has 15 pieces. The object of the game is to be the first to move all your pieces completely around and finally off the board. Moving your pieces off the board is called "bearing off". The first player to bear off all his pieces is the winner. Each player moves in a direction beginning from his opponent's Home Table and coming around to his own Home Table. Thus one player always moves clockwise and the other always counterclockwise. You can play against the computer at two skill levels - one for beginners or intermediate, another for experts - or two players can compete against each other. It displays the American Backgammon Players Association (ABPA) logo.
  • Crown of Arthain

    1980

    Crown of Arthain

    1980

    Strategy
    Apple II
    Crown of Arthain is a two-player fantasy game in which the board, a hex map drawn in hi-res graphics with features such as rivers, forests, and a mountain range down the middle, is home for two princes searching for their father's crown.
  • Videocart-22: Slot Machine

    1980

    Videocart-22: Slot Machine

    1980

    Strategy
    Fairchild Channel F
    In this slot machine simulation, the player can choose the starting purse (from 1-99 USD) and then bet on each spin of the slot reels. The game offers two modes: Random play lets the wheel spin and then stop randomly, and select play lets the player choose when to stop each wheel at a time.
  • Tanktics: Computer game of Armored Combat on the Eastern Front

    1979

    Tanktics: Computer game of Armored Combat on the Eastern Front

    1979

    Strategy
    Atari 8-bit Commodore PET Apple II TRS-80 FM-7
    Using only text commands, players engage in turn-based tank battles against AI opponents.
  • Galactic Trader

    1979

    Galactic Trader

    1979

    Strategy
    Atari 8-bit Apple II TRS-80
    A strategy game written by Douglas Carlston and the second one in the Galactic Saga.
  • War of Nerves!

    1979

    War of Nerves!

    1979

    Strategy
    Odyssey Odyssey 2 / Videopac G7000
    This is some sort of a capture the flag game. Instead of a flag, the object is to capture the enemy general. Two armies share the screen, the Army of Northwestonia in the upper left corner and the Army of Southeasternia in the lower right corner. The players control the general of the army with the joystick. The robots in each army are controlled by the computer, and their mission is to capture the enemy general.
  • 3-D Tic-Tac-Toe

    1979

    3-D Tic-Tac-Toe

    1979

    Strategy
    Atari 2600 Atari 8-bit TRS-80
    star 5.1
    The game is similar to the traditional game of tic-tac-toe, but is played on four 4×4 grids stacked vertically; it is basically a computerized version of the board game Qubic using traditional tic-tac-toe notation and layout. To win, a player must place four of their symbols on four squares that line up vertically, horizontally, or diagonally, on a single grid, or spaced evenly over all four grids. This creates a total of 76 possible ways to win, in comparison to eight possible ways to win on a standard 3×3 board. The game has nine variations: it can be played by two players against each other, or one player can play against a built-in AI on one of eight different difficulty settings. The game uses the standard joystick controller.
  • Number Magic

    1979

    Number Magic

    1979

    Strategy
    Texas Instruments TI-99
    Number Magic is an educational game designed to teach young children arithmetic. It is based around a stage magic theme, and includes many images of rabbits and top hats. Three modes are available. Quick Quiz displays randomly-generated arithmetic questions and the player is scored by correct answers. Comp Quiz allows the user to customize several quiz options, such as enable time limits, choose whether to complete answers or missing numbers, and select custom or randomly-generated questions. Electroflash is similar to Comp Quiz but all of the questions include a specific number and arithmetic operation, chosen by the user. After each quiz, the player can choose to repeat the same quiz, generate a new quiz with the same options, select a new quiz type, or quit.
  • Simon Says!

    1979

    Simon Says!

    1979

    Strategy
    Texas Instruments TI-99
    Simon Says! has four colored portions of a large tile, each producing a particular tone when activated by the device. A round in the game consists of lighting up one or more portions of the time in a random order, after which the player must reproduce that order by pressing the correct color. As the game progresses, the number of color presses increases. Simon is named after the simple children's game of Simon Says, but the gameplay is based on Atari's unpopular Touch Me arcade game from 1974. Simon Says! differs from Touch Me in that the Touch Me buttons were all the same color (black) and the sounds it produced were harsh and grating.
  • Card Sharp

    1979

    Card Sharp

    1979

    Strategy
    Texas Instruments TI-99
    Card Sharp is a game from Milton Bradley where the user can select to play a game of Poker or Blackjack versus the computer. This game is extremely rare. Now go win the card war!
  • Hunt & Score

    1978

    Hunt & Score

    1978

    Strategy
    Atari 2600
    Hunt & Score is similar to the game Memory. The player is presented with a numbered grid; behind each grid section is a picture. On each turn, the player chooses two grid sections in an attempt to find two matching pictures. Points are earned for finding matching pictures, and the player with the most points at the end wins. Several game options include a 16 or 30 square game grid, the ability to handicap one of the players, and the ability to enable or disable wild cards.
  • Videocart-14: Sonar Search

    1978

    Videocart-14: Sonar Search

    1978

    Strategy
    Fairchild Channel F
    Sonar Search features the basic gameplay idea of Battleship, but with a unique twist. Instead of trying to randomly guess what grid an opponent's battleship is on, after the player takes a shot, the player will hear a sonar ping noise. The shorter the noise, the closer the player is to hitting a target. In the 1 player game, the player has a limited number of chances to sink the enemy fleet of ships, while in the 2 player game, players take turns trying to sink their opponents ships before having their own ships sunk. This preprogrammed cartridge plugs into the console of the Fairchild Video Entertainment System for more TV fun. This battle on the high seas is sure to score a direct hit with exciting one and two-player games.
  • «
  • 1
  • .....
  • 202
  • 203
  • 204
  • 205
  • 206
  • »
  • HomeAboutPrivacy PolicyContact
    Copyright © 2026 Steam Games.