J.League Winning Eleven 5, released on October 25, 2001, was the first J.League entry on PlayStation 2. It was based on Winning Eleven 5. It was developed by KCET (Konami Computer Entertainment Tokyo) and published by Konami.
You control a character on a bicycle. and ride up, down, and jump through a three-dimensional course. and jump through three-dimensional courses. There are more than 30 different courses!
The third installment in the J. League Jikkyou football/soccer series. As with the other games in the series, the game focuses entirely on Japanese soccer leagues and lets you choose a team and try your luck at various available cups, quick exhibition matches or leagues. All the expected gameplay elements of a soccer game are there, from various player moves and rules of the game to setting team formations and choosing teams to control and stadiums to play on. Live commentator is present, but doesn't comment on everything but only on key elements as well as addressing players by their actual names. Camera isn't fixed and adjusts during gameplay to best show the current action, switches to back view for free kicks and penalties, zooms out if the ball is too high to show both the kicker and the ball, and otherwise works as an action camera slightly rotating angles and using zoom automatically instead of just scrolling over the soccer field. Before engaging in a match with another player or the CPU, player can also do
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