A ball-and-paddle game developed by General Instruments as one of the built-in games on their custom chips for dedicated consoles. It was included on the original custom chip released by GI in 1976, the AY-3-8500. An upgraded version of the game was included on the AY-3-8600 chip in 1977 featuring color and actual hockey goals. The novelty was that the ball could bounce behind these as well.
A soccer-themed ball-and-paddle game by Atari released in conjuction with the 1974 FIFA World Cup held in West Germany. It was the first Atari arcade game to be produced in a cocktail format.
Released in the arcades in april 1974, Basketball was a landmark title, notable for several firsts in video gaming. It was the first basketball video game, the first video game to use sprites, and the first to represent human characters. It is also the first known Japanese-developed game to be released in North America.
Two players use paddles to knock a ball back and forth on a screen; uses an overlay of a basketball court. This cart has 2 different spots games: bowling and basketball. Be the king of the alley or the court. Bowling is up to 4 players while basketball is 2.
Crazy Foot is a Pong variant with a football theme. Each player must defend their goal from the ball bouncing around the screen. Different from most Pong variants the paddles can be moved in 2 axes instead of just one using joysticks. The ball gradually accelerates during play. Settings for the game include the number of balls (11 or 15), timer, speed accelerator and goal size.
Taito's fifth game and the second developed in house. The game is another ball-and-paddle variation, like three of Taito's previous four releases, but with the added functionality of four players being able to play doubles. This was an important innovation during the 1973-1974 Pong craze first introduced in Allied Leisure's Tennis Tourney.
Soccer is Taito's third ever video game release and the first developed internally. The game was designed by the highly influential Tomohiro Nishikado, who would later go on to create Space Invaders.
Soccer is a ball-and-paddle game like Pong, but with a green background to simulate a playfield, allowing each player to control both a forward and a goalkeeper. The players can adjust the size of the players, who are represented as paddles on screen. It also has a goal on each side.
Soccer is likely to be Japan's first original domestically produced video game, in comparison to Japanese Pong clones released earlier, including Sega's Pong Tron and Taito's Elepong. Since it was exported to Europe in 1973 it may also be the first Japanese video game to be released on the European continent.
Sega's first "video" arcade game. Unlike their earlier amusement games, it uses discrete logic as opposed to being electro-mechanical. The game used boards imported from the United States mounted in a Sega-produced cabinet.
Allied Leisure's second game was a four-player version of Paddle Battle. It was the first four-player Pong-style game, predating Atari's own Quadrapong by two months.
Taito's attempt at the arcade ping-pong game genre, and likely their first ever arcade game release. It uses imported Pong PC Boards in a Taito-produced cabinet.
The first video game produced by Allied Leisure. It is a clone of Atari's pong, and was created by electronics firm Universal Research Laboratories more-or-less copying the board from a Pong machine Allied had purchased from a distrubutor.
Magnavox Odyssey launch title, sold separately. Two players use paddles to knock a ball back and forth on a screen; uses an overlay of a volleyball court, and players must knock the ball over the net for scores to count. Uses game card number 7.
Soccer replaced the game Football in European export versions of the Magnavox Odyssey. It uses a custom screen overlay and two game cards, #3 and #5.
The gameplay is a variant of Table Tennis in which the horizontal position of players is fixed (although not enforced by the Odyssey console itself). If a player manages to maneuver the ball around the opponent, the next volley will take place one step closer to the opponent's goal. Once a player has reached a position in the opponent's half of the playing field, a goal can be scored. The game also includes rules for penalty kicks, which require changing the game card.
Extra games released for the Magnavox Odyssey in 1972. Came in a six pack with Wipeout, Volleyball, Fun Zoo, Invasion and Baseball. Could be bought separately. Worked with Cartridge #8.
Hockey is one of the 12 original games that were shipped with the Magnavox Odyssey system. It runs on Cartridge No.3 and uses a stadium scoreboard with an overlay.