Build your bridge with love. Be proud of your creation, and give it a pompous name. Then eventually watch it with horror collapsing as a train runs of it, giving you an undeniable proof that your bridge was indeed flawed. Then start over.
These few sentences depict well a typical game of Pontifex, the successor of the infamous freeware Bridge Builder which had already made crazy numerous players around the world when it was released.
As its name suggests, this game is all about building bridges. Each level confronts you with the same challenge: there is a river to cross, and it's up to you to devise the bridge. Three materials are available - light steel, heavy steel and wire - each with own strength, weight and price. In order to clear a level, your bridge must be able to withstand successfully the weight of a train running on it. Hopefully, you can try an unlimited number of times...
The game actually features a very advanced physics model, taking into account compression and stretching - and of course gravity
Densha de Go! Final (loosely translated to "Go by Train! Final") is an electric train driving simulation game developed and published by Taito for the PlayStation 2 in Japan on May 27, 2004. It was later ported to the PC by Unbalance on December 17, 2004.
Part of the Densha de Go! series, Final features a significantly upgraded graphics and audio, a revamped penalty system (using a point-based system from Densha de Go! Ryojou-hen and Densha de Go! Shinkansen), a combo-based scoring system, an improved Navigation System display, and unlockable route extensions.
In addition to standard play, the game includes an alternate play-style where players can instead (or alongside the driver player for two-player multiplayer) act as the train's conductor. Train Conductors must open and close the train doors at the correct time, choose the next correct station to stop at, and make in-car announcements.
The game includes four routes: the Yamanote Line, the Chūō Main Line, the Osaka Loop Line, and the Tōkaidō Main Line. P
A train simulation game by Taito featuring the lines from Densha de Go! 1 and 2, as well as some Kantou area portions of the Toukaidou Line. Some of the strictness of the previous games was reduced through a number of features, including the addition of a panel at left which allowed the user to see a map of the upcoming track segment, including showing speed limits, which greatly reduced the required amount of track memorization, and allowed the player more time to react. The overall reduction of strictness in the game reflected Taito's shift in emphasis from arcade to home-play versions as time went on.
Meine Tierklinik is the first game in the "Meine Tierklinik" franchise, which has players maintain a veterinary clinic and manage funds, patients, and treat injuries while simultaneously expanding their enterprise and dealing with increasingly grave diseases and a growing range of animal races.
Akogare Girls Collection: Lovely Youchien Nikki is a Simulation game, developed by Open Sesame and published by Creative Core, which was released in Japan in 2009.