Albert Odyssey 2 is a tactical role-playing video game developed and published by Sunsoft for the Super Famicom and released in December 1994. It is the sequel to the original Albert Odyssey and retains many of the same gameplay and story elements while featuring enhanced graphics and battle features.
The game is set ten years after the previous title and follows the story of Dean, a young warrior who is enthralled by the exploits of the hero Albert who saved the world a decade earlier from an evil magician. Setting off on his own journey to investigate the conflict, Dean becomes entangled in an adventure of his own while meeting characters from the previous game. He soon learns that the world is once again in danger from an ancient evil god known as Okutoba, and must become a hero himself to stop him from throwing the world into darkness.
In this clone of Dragon Quest, there are a series of natural disasters that are devastating the planet; causing the great Demon King Fattobajah to emerge from his elemental shell-induced slumber. A hero who carries a fire shell must save the world from a series of truly bad events. Up to ten playable characters can be used as allies in order to stop villains like Dr. Doan, Jalamar, Jodan, and Darkness Knight. The people who inhabit the land of Shelldorado are very smart despite looking like savage monsters.
Come back to the enchanting world of Lunar! Join Hiro and Ruby 1,000 years after the first adventure, as they work to unlock the secrets of the Blue Spire and the strange young girl they found within it! But be careful! Forces are at work trying to revive the evil Zophar and immerse Lunar in darkness forever! Journey to distant lands in search of the Goddess Althena, who may be the only one powerful enough to stop Zophar. Along the way, you'll meet exciting new characters, fight fully animated monsters, traverse snow-covered peaks, and crawl through slimy dungeons as you work towards the terrifying climax!
Magna Braban: Henreki no Yuusha is a Japanese-style RPG with party-based combat and random enemy encounters. The game's main view is an overhead map of a specific location, such as a town, where the characters move and can interact with NPCs. Upon leaving an area, the view changes to a larger overworld map showing locations of interest. The battles are viewed from an isometric perspective and the characters automatically engage and perform their actions. While the player does not directly control any of the characters, they can pause the battle at time and assign new strategies (such as melee, use long-ranged attacks or use Magic) to each character. Experience points and gold are awarded after each battle, the later of which can be used to purchase equipment and items.
Magic Knight Rayearth (魔法騎士レイアース) is a 1994 RPG by Sega for the Sega Game Gear tying into CLAMP's Magic Knight Rayearth manga. It was followed by Magic Knight Rayearth 2: Making of Magic Knight.
The game was packaged with a limited edition red Game Gear console, as well as sold separately.
A Super Famicom turn-based RPG from Teichiku with a heavy strategy element. Kurt, Mei, Borg and Regina fight to ensure the long peace between two kingdoms remains intact.
The game is a console-style RPG - you fight random enemies in turn-based combat viewed from first-person perspective. Enemies may attack you from the sides, and you should pay attention which enemy you face. A unique feature the game uses is the ability to get special items called "souls" after battles, and then to use them to forge your own armor.
Feda: Emblem of Justice is a tactical role playing game developed by Max Entertainment and was released in 1994. The game centers around two soldiers forced to fight against the now-corrupted empire they used to serve.
A role-playing game in the Lunatic Dawn series from Artdink, released for PC-FX in 1995.
In spite of its Japanese origin, Lunatic Dawn is in fact much more similar to very old-school Western RPGs than to its Japanese brethren. It has virtually no story and relies entirely on exploration and strategic combat. Set in a medieval world with little to no distinguishing characteristics, "Lunatic Dawn" throws the player immediately into the game world, which is open for him to explore. The player is able to choose the main character's gender, race (human, elf, etc.), class, and even age - older characters are more powerful, but have a more limited play time.
Indeed, the entire gameplay process is timed. Traveling to a remote city or dungeon can take up to several game days. The player has to provide sufficient food for his party during this time. Player party consists of pre-generated characters, who have different names and belong to different races and classes, but have virtually no personality. Food and other supplie
You join your friends Plato and Epipha from the mythical city of Atlantis. Their fine professor has been researching possibilities of ever lasting life. Soon after the game begins, an event happens that transcends life as they know it. You will encounter life, death, Pandora’s Box, Heracles, and even the gods themselves! You must unravel the mystery of what happened. You must help Heracles in his quest too. You will travel by boat, saba, submarine, and even on the legendary Pegasus! You will journey to the underworld, under the sea, and even to the heavens above! The Glory of Heracles awaits you!
Moldorian: Hikari to Yami no Sister is a fantasy RPG developed for the Game Gear in 1994 by Sega. It’s notable for its detailed art, unusual combat system, and soundtrack by Hitoshi Sakimoto.
Shin Megami Tensei If... is a RPG that was developed as a change from previous Shin Megami Tensei titles, focusing on a small-scale environment and threat rather than a large-scale environment as in previous titles.
Two young and lovely bounty huntresses, Ryeza and Anita, live in a village that is continuously attacked by monsters. One day, solving a little monster problem in the nearby forest, they encounter a mysterious masked man, who tells Ryeza she wields the power of the sacred jewel Basted. Soon the two girls join forces with a princess in exile, and work together to restore the throne to its rightful owners, persecuted by the ruthless Empire and its allies.
Though Basted may look like an RPG at first sight (medieval setting, top-down world, game progression that alternates between towns and dungeons, etc.), it is in fact primarily an action game. Controlling Ryeza and Anita, the player explores the surroundings, talks to people and participates in battles to advance the story. There are no levels, items, equipment, money system, or other required RPG elements.
Most battles occur as dictated by the plot, though some are optional. The battles take place on a separate screen. For most battles, the player is able to choo
Gensei Fūkyō Den is a Japanese RPG with a somewhat "light" approach, both in story-telling and gameplay. The gameplay mostly follows the standard procedure of Japanese-style RPGs, although some features are simplified: there is no "world map", and town navigation is menu-based. Most of the gameplay consists of navigating maze-like top-down dungeons, fighting random enemies in turn-based first-person perspective combat. Characters use special points (SP) for powerful attacks and magic points (MP) for spells.
Released through Disc Station Vol. 4 in 1994 for PC-9801.
An action role-playing game produced by Interplay Productions for the Super Nintendo Entertainment System. It is an adaptation of The Fellowship of the Ring by J. R. R. Tolkien.
Megami Paradise is a role-playing game by NEC Home Electronics and released in 1994 on the PC Engine Super CD-Rom. It was originally one of the reader-participation projects serialized in Dengeki PC Engine, and later OVA and games were released. The OVA is also sold in North America, but the game is sold only in Japanese.
The appearance and parameters of the character change with changing clothes. Wearing certain combinations of clothes makes it possible to use special techniques. Also, if you wear specific clothes set for each character, you can see a single picture called "Zubapita graphic".
The second title in the role-playing series from Artdink, released in 1994 for FM-Towns and PC98.
Like other Lunatic Dawn games, Lunatic Dawn II is, despite its Japanese origins, an exploration-oriented Western-style RPG. There is no main story line in the game, beside the cryptic mentioning of a legendary group of heroes who fought demons and as a result became demons themselves in the introduction sequence. There are no "main goal" in the game, and no plot-advancing events; it is entirely dedicated to free-form exploration and role-playing.
Down the World: Mervil's Ambition is a Final Fantasy IV-like role-playing video game where the player takes the role as Mervil as he tries to become the most successful man in his world. This game was released for the Super Famicom in the fourth quarter of 1994.
During the course of the game, he fights rough monsters, goes on perilous quests, and becomes tougher as he acquires stronger equipment and fights evil forces. The first fifteen minutes of the game is completely non-interactive, including the random monster fights.