Arcania is a Fantasy Action game set in a rich world where an entire kingdom’s future is at stake Build your strength and learn the skills needed to become a hero as you challenge a mighty king and uncover his dark secrets. Travel through a land of different climate zones, abundant flora and fauna, subterranean vaults, and unique towns and castles where clouds darken the skies, weather effects such as wind and heavy rain influence an endlessly fascinating game world, day and night cycles, and a stunning display of light and shadow. As you battle the monsters and villains of the land and meet a host of unique characters, will you be able to right the King’s wrongdoings and, above all, what choices will lead you there?
Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3.
It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live.
After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch.
The seventh installment of the popular RPG series (and first developed exclusively for PlayStation Portable) tells the story of the Five Great Dragons of Altago. The battle system consists of a three-member battle party with enemies engaged on the field map in real-time for fast-paced combat. Old fans of the series and new players alike will be immersed into the rich vibrant world containing over 30 hours of gameplay.
Undercroft is a free iPhone and iPod touch "old-school" style RPG originally developed and released in 2005 by Rake in Grass, an independant game developer. A PC version also existed, but was removed from markets as the game underwent various updates. In 2010, Jagex purchased Undercroft (gaining all rights to the game) and repackaged it as a free download.
Animal Jam is a safe, award-winning online playground for kids. Personalize your favorite animal, chat, play mini-games, learn fun facts, and so much more.
Pokémon Lost Silver is a Pokémon fan game based on the creepypasta of the same name created by reidd. The game is a recreation of the haunted game from the original creepypasta story.
Liara T'Soni is tracking down the mysterious Shadow Broker, and no one is safe. She'll do anything to recover the man the Broker kidnapped... and the Shadow Broker's agents will do anything to stop her. Team up with Liara and chase clues from the luxurious heights of Illium to the Shadow Broker's own secret lair. This DLC adds the Shadow Broker intel center, new research, and five new achievements – and the chance to continue a relationship with Liara.
Welcome to Morroblivion the godfather of The Elder Scrolls Renewal Projects! A community dedicated to recreating The Elder Scrolls III Morrowind GOTY into the more modern engine of Oblivion, complete with creatures, quests, voices and support for original Morrowind mods such as Tamriel Rebuilt.
Corpse Party BloodCovered: ...Repeated Fear is a survival horror adventure game in the Corpse Party series created by Team GrisGris. The game is a remake of the PC game Corpse Party BloodCovered, which in turn was a remake of the original Corpse Party game released in 1996. Several changes were made from the PC version, such as enhanced background graphics, inclusion of CG event artwork, and professional voice actors.
The Golems of Amgarrak is a DLC for Dragon Age: Origins. It was originally announced by BioWare on July 28th, 2010 and was subsequently made available on August 10th. Players can import their Wardens from Origins or Dragon Age: Origins - Awakening, or start a new level 20 character.
City of Heroes: Going Rogue was released in 2010. Unlike City of Villains, Going Rogue was an expansion rather than a Stand Alone and required the original game(s) to play. Going Rogue added an Alignment system, which allowed players to switch from Hero to Villain and added two intermediate Alignments: Vigilante, as a player progresses from Hero to Villain, and Rogue, as a player progresses from Villain to Hero. Players with Vigilante or Rogue characters had access to both City of Heroes's Paragon City and City of Villains's Rogue Isles until they change to Hero or Villain. The expansion also added the Praetorian Earth dimension where players could start out as neutrally-aligned Praetorians (choosing any of the ten basic Archetypes available to Heroes or Villains), either deciding to side with Emperor Cole's ruling faction and become a Loyalist or side with the Resistance; the allegiance could change as the player chose and completed missions. Praetorian players could also attack new Neutral mobs and would eventual
Bunny Black is a classic dungeon-crawl game that is composed by party management, dungeon exploration, grinding, and fulfilling missions with scaling difficulties throughout the game. Just like a lot of role-playing games that adopt the same genre, grinding is heavily emphasized in order to finish the game. In battles, players may only control the protagonist and develop him with whatever build, from both skills and equipments standpoint, possible.
This is a sequel to "Wizardry: Seimei no Kusabi", released in November 2009.
There are three dungeons available, and the game added quality-of-life features to make it more user-friendly such as save points and fast travel.
Existing characters from the previous game have been removed, and players can create their own characters and form an original party from the beginning.
The game features various systems designed to enhance the fun of dungeon exploration, such as a real-time dungeon that uses the touch pen to solve various gimmicks, a "FAST mode" that cuts attack and spell effects and speeds up messages, a "cooperative attack" that can be activated by combining spells and active skills used during a turn, encounter monsters and adventure records, and a manual to check "achievements."
"Wizardry" is an RPG born in 1981 and is considered the originator of computer RPGs and a globally popular work. This game is a 3D dungeon RPG where players can enjoy labyrinth exploration by delving into deep dungeons. Please e