Street Racer is an action racing game for one to four players played from an overhead view. The screen is split into two lanes; in one or two player games, each player has a lane. In three and four player games, players must share the lanes. Each game has a two minute and sixteen second time limit, and your goal is to earn as many points as possible by the end of this time. In addition to the basic racing version, several other game variations are included as well.
This drag racing simulator makes use of the Channel F's special controllers. While twisting the joystick's head to the left or right controls the engine throttle, the stick movement itself is used to shift gears in a realistic H-pattern.
Depending on the chosen skill level, the car available is a family sedan, a modified sedan, a funny car, or a real dragster, although they all look the same on screen. One player can try to beat the predefined par time of 7.7 seconds, or compete against a friend to see who reaches the finish line first. The game manual mentions that a player only wins the game when he brings his victory counter to 99.
This preprogrammed cartridge plugs into the console of the Fairchild Video Entertainment System for more TV fun. Know when to shift and you'll go the distance with these 2 racy games. But careful... Redline your engine, an dyou wind up shiftless! (You've blown it!)
Drive your vehicle along the track in a race against time. Avoid oil pools, sand pits and other cars while keeping the car within the boundaries of the road.
Released in August 1976. Another in a long line of original Atari black and white driving games. Le Mans continues the winning racing and profit tradition of Team Atari, like its famous forebears: "Gran Trak 10", "Indy 800", "Indy 4". Le Mans challenges player speed and skill with 10 different tracks. Players race against the clock on each track as it appears in sequence. After the car passes the finish line of one track, a new one appears automatically, more difficult than the one before. The first track is a snap. The second, a little more difficult. etc... The more skilled the driver, the more tracks will be completed within the gam's time limit. And oil slicks don't make it any easier. 10 points are scored for each completed track. If a player finishes the first 6 tracks, two of four possible mystery courses will appear randomly to add further excitement and challenge.
An early motorbike racing game developed and published by Sega in 1976, based on the character Fonz from the TV show Happy Days. Versions of the game are also known as Man TT and Moto-Cross. It uses a pseudo-3D, third-person perspective.
Eliminator IV is a drag racing game released by Electra games in April 1976 as an arcade cabinet. Up to 4 players can play, using realistic, H-pattern gear sticks.
Considered by many to be the first fully electronic, first-person driving simulator, this was Dr. Reiner Forest's attempt at miniaturizing the racecar driving experience. It directly inspired Ted Michon's game Night Racer, which in turn led to him working with Midway to create 280 Zzzap around the same time. Meanwhile, Atari designer Dave Sheppard saw a screenshot of what was very likely Nürburgring 1 in a magazine; this led to the company's own iteration, the better-known Night Driver.
The arcade cabinet has a black and white monitor, a steering wheel and two foot pedals for gas and brake. The screen is completely black with white rectangles representing roadside poles. A monitor overlay sticker displays the car hood and boxes at the bottom of the screen for the distance, speed and misses. The player gets 90 seconds to drive across the finish line; crashing the car results in a time penalty. The game plays the sound of the engine and screaming tires.
An early driving/racing game developed and published by Sega in early 1976. The game was notable for its introduction of a pseudo-3D, third-person perspective.
A first-person arcade racing game released by Kasco in 1969. It was an electro-mechanical game using a form of video projection to display a racing track on a screen. It was a precursor to first-person racing video games.