In 2125, AI gained self-awareness—but failed to understand emotions. To fix this, they began extracting human memories. Now, in a world stripped of memories, one boy—Recorder—awakens. With D.BO, he sets out to reclaim lost memories and restore humanity.
This game is a classic 2D action-adventure game where you can choose from four unique heroes. The game features five major levels, over 100 different enemies, and RPG elements, with each hero having three independent skills. It offers an immersive combat experience!
This is a psychological horror in which we play as a girl who has psychological health problems, and her mother has sent her to the store. Our task is to help her buy groceries.
Onryō is a short third-person action game, created for my portfolio using pre-made assets. You play as Aiko, the daughter of a samurai, seeking revenge for a tragic past.
Immerse yourself in a first-person shooter where Low-poly cartoonish visuals clash with a sinister, gloomy atmosphere. Armed with a massive arsenal of weapons, you'll blast through hordes of Enemies, infiltrate a sinister lab, and fight your way to the escape point.
A top-down shooter roguelite in space. Defeat enemies to collect six 'Color Stones' and use them as weapons. Use leftovers to buy upgrades from cat merchants and unleash skills to escape crises. Even in death, permanently upgrade your ship to challenge powerful bosses and save the Earth.
John will embark on a dangerous adventure, in search of his mother in the place he once called home and is now a terrifying place with a bloodthirsty enemy, he will have to discover the signs that will lead him to wake up from this nightmare, will he find his mother?
A strategic multiplayer tower defense game where players build synergistic towers, trade resources, and coordinate with teammates to overcome challenging enemy waves.
This is a moderately challenging single-player 2D puzzle game with approximately 100 levels. You control your piece to evade or capture other pieces, ultimately reaching the target point. Different pieces follow distinct movement logic. You must deduce these patterns through exploration.
The Lightkeeper is a psychological horror game set in the atmospheric and heavy ambiance of the 1920s. Alone on a remote island, you're tasked with keeping a lighthouse. But the horrific events that claimed the lives of previous keepers still whisper through the air. Each day, the line between reality and delusion fades and something in the dark is waiting for the last keeper
Tales of Aradia is an enchanting idle RPG that blends active and offline progression in a vibrant pixel-art world—harvest magical resources, master diverse skills, craft epic gear, and face mythical creatures as you uncover the secrets of a realm on the brink of darkness.
Pick your first Critter and head off on an adventure, even if that's away from your PC! Choose an area in the Dorma region and leave Alfa to battle trainers and capture new Critters. Unlock areas filled with new Critters and defeat Clubs on the way to becoming a Critter Champion!
Cats are Money is a cozy idle game in the "Tamagotchi" genre where you manage a farm and collect unique cats into your inventory. Take care of your pets, feed them, and play with them. Upgrade your farm, unlock new breeds and businesses.
Gold and Graves is a roguelite deckbuilder where you can escape mid-dungeon to carry your cards, relics, and mercenaries into the next run. Bribe enemies to fight for you, push deeper for greater rewards.
Eutolant Saga is a classic-style tactical simulation RPG developed and published by Oistar Games, released in early access on September 7, 2025 for PC.
The game is set in the fantasy world of Eutolant, where players follow a war chronicle story that spans multiple continents. Players command a party of units across varied maps and engage in turn-based strategy battles that emphasize tactical positioning and unit skills.
Key gameplay systems include a traditional weapon and magic rock-paper-scissors style affinity, movement skills that influence battlefield strategy, and a wound system in which defeated allies become injured and withdraw, causing temporary setbacks without permanent loss. Difficulty options allow players to tailor the challenge to their preferences.
The game also features a large cast of characters, encouraging diverse unit growth and personalized strategies as players progress through the narrative.
Although it is in Early Access, the game is playable through to the ending. Future updates are p