Cyberblock Metal Orange EX plays very similar to Arkanoid, but with a cool twist. Instead of powerups falling from random blocks, you get upgrade tokens. Upgrade tokens go to your upgrade bar. Pressing a button spends your upgrade tokens while the other can be used to shoot your zapper if you have that powerup. The upgrades you can get have crazy sci-fi names, but they basically do what you expect them to do. Speed up, multi ball, expand your paddle, that sort of thing. Managing your upgrades and customizing your paddle is a large part of the game and it is easily the most fun part of the game.
Coinciding with the movie a cross platform game was developed, the Game Boy port was the only one not developed by Probe Software, but Bits Studio instead.
Also unlike the other games, this version is fully played with a top down perspective.
AH-3 Thunderstrike is a helicopter sim/shooter. You will pilot the AH-3 over 10 operations all over the world. Each operation is composed of several missions, such as destroying tanks, or destroying bridges, or escorting trucks, and so on.
Great Sluggers: New World Stadium is a baseball arcade game that's released by Namco in 1993 only in Japan; it's the first game to run on the company's then-new NB-1 hardware.
A hybrid popcorn machine and arcade game released only in Japan. Players would choose from three different flavors of popcorn and turn the crank to help Sonic and Tails cook it, then to help them escape from Robotnik when he tries to destroy the operation. Once the popcorn is done, it is dispensed in a bag with Sonic inviting the player to come back any time.
Closer in style and gameplay to the Double Dragon series. The player only has one life bar (which can be expanded through health packs). It implements a password-save system. Of special note are the two side-scrolling racing levels in which the player controls the Batmobile and the Batskiboat.
Slam! is a Windows-based (3.x) simulation of the popular table game of air hockey. Players can customize opponents skills with the ability to change aggressiveness and quickness from 1 to 99, change view angle from zero to 90 degrees, turn sound on/off and have a choice of default color or monochrome default (black and white) coloring. You control your paddle with the mouse, and by right clicking players can enter the options menus.
A group of teenaged boys decide to tackle the gentle art of conversational seduction through a flirting simulator, running players through a series of interviews with virtual girls, each of whom has a different personality and hence will weigh the same multiple-choice answers differently.
Because teenaged boys don't necessarily enjoy the profoundest understanding of the female psyche, there is much humour in these conversational exchanges -- some intentional and some not. It isn't known if the girl can actually be "gotten" -- and if so, what one does with her then.
In this turn-based game you play a role of Carthagean warlord Hannibal in his struggle with Roman Empire. Managing resources derived from mines and rised by economy, you recruit armies (people, horses, elephants), siege cities, win the battles, and expand your influence from Africa to Europe.
Sid & Al's Incredible Toons is a spin-off of The Incredible Machine series. It features cartoon characters and items instead of pseudo-realistic contraptions, but the goal is the same: to build hilarious machines reminiscent of the pictures of Rube Goldberg.
Sid Mouse and Al E. Cat have probably never heard of Tom & Jerry, but they’re just as single-minded: any means to hurt the adversary is a good one. They get plenty of means in Incredible Toons. Around 100 puzzles need to be solved, each one a 2D machine of which crucial parts are missing. The player's task is to choose useful objects from a separate window, position them on the screen and start the machine to see if it’s working. A simple example: a piano hanging from a rope needs to be dropped on Al. To accomplish this, you place open scissors next to the cable and drop a ball on them - voila, the rope is cut, Al crushed. However, most puzzles are far more complicated; for example, the player might first have to lure Al under the piano with a fish, whic
The basic goal of "Coaster" is quite simply to build a roller coaster. After designing your coaster you have it ridden by a panel of experts which assign it a score. You can also ride it yourself.