Castle Blast is shoot'em up based on the 5th screen of Atari's 2600 Phoenix where you take on the mothership. Castle Blast is Ronen Habot's first foray into programming the Atari 5200. Ronen used this experience as a means to write a tutorial on Atari 5200 programming to assist others who might want to write games for the system.
Castle Blast made its debut at the 2002 Classic Gaming Expo, where it was sold with a box, manual and cart. AtariAge held a Castle Blast Label Contest in April, 2002. Castle Blast may be ordered directly from the author, Ronen Habot, by visiting the Castle Blast Development Page.
The object of this game is to destroy the Castle on the Mothership. You fire Vertical Trajectory Missiles, or VTMs, at the shield on the bottom of the Mothership. When you penetrate the shield, then blast the Castle. To score extra points, you can also shoot the enemy spaceships flying overhead.
If you destroy the Castle, you advance to the next level, where you will need to contend with Focused Energy Be
Building upon and vastly refining the ideas from Codename Eagle, Battlefield 1942 let players engage in infantry combat and get behind the wheel of a variety of vehicles from submarines to battleships and bombers. The game introduced the signature Battlefield rock-paper-scissors gameplay, as well as the exciting “Battlefield Moments” people refer to when talking about their unique and unscripted experiences within the multiplayer game.
In 2002, that year's second SAGE was itself a fan game, which contained all of the usual information and booths. The player could choose from a number of characters to explore a virtual SAGE show floor, visiting booths and trying out games. Some special mini games could be unlocked.
The Partners is a game based on the psychology and interaction of employees at a law firm. Needs like love, friendship, lust, success effect how any given lawyer may react to a situation. The Partners features more than 20 lawyers, 3 campaigns that include 21 missions, and over 100 possible interactions.
Neocron is a 2002 post-apocalyptic cyberpunk massively multiplayer online role playing game (MMORPG) developed by Reakktor Media GmbH (based in Hannover, Germany) and published by cdv Software Entertainment. It is considered the first cyberpunk-genre MMORPG, and is designed to integrate elements of first-person shooter games.
Its 2004 sequel, Neocron 2: Beyond Dome of York, was originally slated to be an expansion pack and released separately under a new publisher, 10tacle Studios AG. Following a brief transitional period where Neocron players were encouraged to transfer their characters to Neocron 2, the Neocron servers were closed while the Neocron 2 servers continue to run.
.Hack//Mutation is the second of a series of four games, titled .hack//Infection, .hack//Mutation, .hack//Outbreak, and .hack//Quarantine, features a "game within a game"; a fictional massively multiplayer online role-playing game (MMORPG) called The World which does not require the player to connect to the Internet. Players may transfer their characters and data between games in the series. Each game comes with an extra DVD containing an episode of .hack//Liminality, the accompanying original video animation series which details fictional events that occur concurrently with the games.
The games are part of a multimedia franchise called Project .hack which explores the mysterious origins of The World. Set after the events of the anime series .hack//Sign, the games focus on a player named Kite and his quest to discover why some users have become comatose as a result of playing The World. The search evolves into a deeper investigation of The World and its effects on the stability of the Internet.
Emperor: The Rise of the Middle Kingdom is a game about politics, trade, and city design in ancient China. In Emperor, players progress through 3000 years of Chinese history, facing ever-changing economic, military, and diplomatic challenges as each Chinese dynasty waxes and wanes.
Largo Winch, playboy billionaire and international crime fighter, attends the opening of a new chemical factory in Venezuela when the complex is suddenly attacked by terrorists. They plant a bomb and take Tania Kournakova hostage, a journalist friend. Use a combination of stealth and hand-to-hand combat to infiltrate high tech offices, desert fortresses and a remote oil rig. Next to regular weapons, Largo can also use a brainwave scanner to scan the position and status of guards, a radio, and a toolbox to hack or modify electronic systems.
This third-person, stealth action game is based on the Belgian Largo Winch comic book series by Philippe Francq and Jean Van Hamme, edited by Dupuis.
Beach Life is a business strategy video game for Windows developed by Deep Red Games. The game was published by Eidos Interactive and released on September 6, 2002. In the game, players assume the role of a manager for an island holiday resort. As vacationers enjoy their stay at the resort, players must build, employ, and finance the right lodging, entertainment, and shopping establishments to please the clients and their individual needs.
In the beginning, Starfy was moving things around Pufftop Palace, until he tripped and dropped some things he was moving. One of them fell into the ocean, which was the Magic Jar, an object that seals the evil being known as Ogura.
Abandoned at birth, an orphan for the first few years of his life. That's how it all began with Largo Winch. Based off the comic series of the same name that's sold in excess of 2.3 million copies, Largo Winch follows Largo Winch, a 26-year-old who, after his adopted father dies, inherits a fortune that surpasses anything seen before. After falling through the cracks of the corporate world Largo finds himself in a place with more evil and corruption than he ever suspected to find.