A followup game to Cotton 2, Cotton Boomerang uses the same graphics, sound and enemies, but slightly different gameplay.
Gone are the lifebars, now you have one-hit kills (similar to the very first episode).
Gone are the extra lives, instead you have 3 chosen characters, tag-team style.
Gone is the experience-based level system, leveling up now depends on bonus items during the game.
Gone are the special, full-screen Magic attacks, instead you have an instant smart-bomb when you change into a different character in-game.
Gone are the powerup-dependant magic attacks, now each character has his/her own magic attack by default.
The characters are also equipped with secondary attacks to make their shooting style more distinctive from each other. And to top that, you have plenty of new moves, counterattacks, powerups, and key combinations to use.
Whereas Cotton 2 was more of a tactical shooter (whenever that is applicable to the game) with its chain combo and life/experience system, Cotton Boomerang is an all-ou
Blue's Birthday Adventure, was the fourth game in the Blue's Clues series of learning games for children ages 3 to 6. The game follows Blue and Steve as they celebrate Blue's birthday. The game comes on two color coded discs (yellow and red), each with their own two birthday stories.
Real-time strategy taking place in Frank Herbert's "Dune" universe. The game is a remake of a classic RTS game "Dune 2". Player can play as a commander of one of three different factions: Harkonnen, Atreides or Ordos.
Do you like the feeling you get when you have won over someone? If it was something that we had really worked hard, then the fell of victory is something precious and incalculable. The game Dune 2000 could help in giving your competitive spirit a new edge. It is an updated version of the Dune II. In this game the player would have to fight for an interesting thing; the control of the spices in the galaxy. The spices control could make you the most powerful there. The player has to choose to be one of the three houses first: Atreides, Harkonnen, or Ordos.
Each house has its own vice and virtue and the right selection could give the player right start to the game but he could learn as well as, later in the game with time. Once you choose a side, you to win the King’s challenge of producing the most
Kartia: The Word of Fate (or simply Kartia), known as Legend of Kartia in Europe and Rebus in Japan, is a tactical role-playing game developed and published by Atlus for Sony's PlayStation video game console in 1998. It is best known for the work of its art designer, Yoshitaka Amano, who had previously worked on the Final Fantasy series. Shigenori Soejima, another artist who would later be known for his work on the Persona series, also contributed to the game as an item graphics artist. The game was re-released on the Japanese PlayStation Network in 2011.
Story: After numerous wars, peace was brought to the land by the power of Kartia... Yet, in this peaceful land, evil desires lived within the hearts of the people. This is the story of a boy and girl who courageously lived through this chaotic era...
NFL GameDay 99[edit]
NFL GameDay 99 was the fourth game in the NFL GameDay series. It was released July 31, 1998 on the PlayStation, and August 31, 1998 on the PC, both by 989 Sports. On the cover is Terrell Davis.
Find yourself immersed in an atmosphere of mystery, magic and mayhem. Fight your way through incredible, multi-leveled, 3D worlds while searching for a magical green pearl that will help save millions from decimation. With hand-to-hand combat, devastating weapon power and some amazing magic spells, O.D.T. leads you deep into a mysterious tower full of hideous enemies and hidden dangers - it gets tough but there's no turning back!
BOTTOM OF THE 9TH ‘99 brings all of the action and excitement of professional baseball to the PlayStation. With an MLBPA license, over 700 major league players are included with updated stats, and motion capture technology recreates the nuances of every single player. Get a quick baseball fix by putting your team on the field of 30 stadiums in the Exhibition or Training modes; or discover the pressure being on the mound, up by one run with one out and a man on third, in the Scenario mode. For the most realistic experience, tackle the ups and downs of a season, the playoffs, or a championship series. With the innovative cursor system for batting and pitching, the challenges of hitting a 100 mph fastball are faithfully recreated. The action of BOTTOM OF THE 9TH '99 brings professional baseball to you without having to pay for admission.
Take out the Big Gun sounded simple enough, except the Strogg were waiting. You, and a few marines like you, are the lucky ones. You've made it down in one piece and are still able to contact the fleet. The Gravity Well, the Strogg's newest weapon in its arsenal against mankind, is operational. With the fleet around Stroggos, 5% of ground forces surviving, and that number dwindling by the second, your orders have changed: free your comrades. Destroy the Gravity Well.
New Enemies - The Stalker, Turrets, Daedalus, Medic Commander, Carrier, and the Black Widow. 14 Entirely new levels and 10 new deathmatch levels.
New Power-Ups - Deathmatch specific power-ups: Vengeance Sphere, Hunter Sphere, and Anti-matter bomb. New Weapons - The Chainsaw, ETF Rifle and Plasma Beam.
Crime War is a story mode, following a day in the life of an LAPD X1-Alpha pilot. The story events range from rogue lunatics arming observatories with weapons, to a malfunctioning supercomputer. Players begin in a futuristic Griffith Park, but as they advance through the game they may unlock areas such as Venice Beach, LAX and Long Beach.
The game has more courses than its predecessor, and added a level editor. Moto Racer 2 garnered positive reviews from critics, praising its graphics and variety of gameplay.
Raiden Fighters Jet is the third and last game in the Raiden Fighters series. This game retains the same intensity and manic gameplay as its predecessors, while introducing several new mechanics.
The game features over 200 levels with puzzle-solving and combat, and allows up to 4 players in cooperative multiplayer mode. The game's engine utilises voxels for creating 3-D shapes and the level, being then relatively fast at the time it was released. The game world is seen from a top-down, isometric perspective, and the player is allowed to rotate the camera round the centre of view.
A game that focuses on preschool curriculum. It serves as an updated version of JumpStart Preschool (1995).
In the game, the player can explore and play in an interactive schoolhouse which contains many activities in the classroom. The player is rewarded with train tickets for completing activities. When the player collects four train tickets, they can go on a magical train ride to one of ten different locations. After visiting a location, the player gets a stamp in their passport book.
As the game begins, you are a proud new tank pilot for the Nataka Corporation's Imperial Armored Cavalry. A Nataka installation is suddenly attacked by forces from Network 53, a branch of the Argus Industrial Corporation and a long-standing ally. No explanation is given and a full-scale war erupts. All lines of communication are severed and the highest management of the Argus Industrial companies disappear. Negotiation is impossible.
A fast, fluid first-person shooter with MechWarrior-style ability to equip your RPV to suit different missions instead of relying on weapons found on your path.
On August 28, 1998, Westwood Studios released Red Alert Retaliation for the PlayStation, a compilation of the two PC expansion packs, including the secret Ant Missions. It is almost identical to the PlayStation port of the original Red Alert, except it introduced some new units like Tesla Tank, Shock Trooper, Chrono Tank and Mechanic, and included 105 skirmish maps. Gameplay also included an in-game sidebar code called Soylent Green Mode. In this mode all ore fields turn to people/civilians, and ore trucks harvest them with grisly sound effects.
It also included 19 exclusive briefing FMV (full-motion video) clips that were not in any of the PC expansion packs, which had none. All of the videos are shown when the player either starts playing through the operational theatre from the beginning or when all the missions of the theatre are accomplished. In other cases, the briefing text is shown. The FMVs include a general for each side, telling the player the mission objectives; The Allied General Carville later appear