Closely resembling Bubble Bobble, Sea Bubble Burst stars Bubbly, an underwater creature with the power to trap creatures in bubbles, then pop them to turn them into fruit. Eliminate all enemies on a level to proceed to the next level. Includes 20 levels.
The Battle for Mata Nui is an online game based on the LEGO Bionicle franchise. It takes place during the invasion of the Bohrok swarms. The Bohrok are on a mission to completely destroy the island of Mata Nui in order to return it to how it was in the "before-time." It's up to the Toa to stop them and protect their people.
Your mission is to prevent Jonah Melville from stealing the Krakken's eggs and to rescue the bound and gagged Gwen. Avoid all of the enemies on the screen or kill them and avoid getting hit by the bombs the Jonah throws at you as Stinkfly.
Dee Dee has used Dexter's newest invention to bring her stuffed animals to life. Help Dexter return the animals to their normal state before his secret lab gets closed.
Play imaginative games to restore the forest to its grandeur as you journey to six magical locations! Search for hidden items within each world as you paint murals, create a field of singing flowers, piece together puzzles, and more.
Tails' Skypatrol is an LCD game created for distribution at McDonald's restaurants. They were offered as a part of Happy Meals for a limited time in 2003. There are two buttons on the game which control up and down movement.
The objective of the game is for Tails to collect rings by moving up and down. There are no obstacles on this game. Collecting 30 rings will increase the speed and level. Missing 10 rings will end the game.
Sonic's Action Game is an LCD game created for distribution at McDonald's restaurants. They were offered as a part of Happy Meals for a limited time in 2003. There is a single button on the game which allows the player to jump. This was used to jump over blocks. No directional pad was needed as Sonic moved automatically.
The game stars Sonic who must run automatically through Green Hill Zone levels. The jump button is used to navigate obstacles and jump on platforms to earn points. After scoring 20 points, the speed and level both increase. There is a total of 4 levels. If the player crashes into platforms five times in a single level, the game ends.
Knuckles Soccer is an LCD game created for distribution at McDonald's restaurants. They were offered as a part of Happy Meals for a limited time in 2003. There are two buttons on the game. McDonald's later released a similar Tails Soccer which uses Tails instead of Knuckles.
The objective of the game is to make Knuckles intercept the ball which are kicked down the screen by Eggman. Knuckles must protect the goal which is directly behind him. The ball can move erratically on screen at times so it's best to keep a close eye on the ball. Catching the ball 10 times will increase the level and speed. There are a total of five levels. If the ball is missed five times in a single level the game will end.
Shadow Grinder is an LCD game created for distribution at McDonald's restaurants. They were offered as a part of Happy Meals for a limited time in 2003. There is a single button on the game which allows the player to jump.
The objective of the game was to grind down the rails with Shadow, avoiding gaps by pressing the jump button. No directional pad was needed as Shadow moved automatically. After clearing 15 gaps the level and speed increase. Four levels is the maximum amount of levels. If the player falls into gaps 10 times in a single level the game ends.
Sonic Speedway is an LCD game created for distribution at McDonald's restaurants. They were offered as a part of Happy Meals for a limited time in 2003. There are two main buttons on the game which control left and right movement.
Sonic controls a F-1 racecar and must navigate through a race course filled with other drivers. There are three lanes that can be moved about with one lane always left open. The other lanes are occupied by other vehicles. For each row of vehicles avoided a point is added to the score. For every 30 points the level and speed increase with 4 levels total. If the player crashes 5 times in a single level the game ends.