Burnout, the first title in the Burnout franchise, is a racing game developed by Criterion Games and published by Acclaim, and was initially released on the PlayStation 2 on November 1, 2001 and Europe on November 16, 2001. This was followed up by a Xbox version, released on April 30, 2002 and in Europe on May 5, 2002. The GameCube version was released in North America on April 29, 2002 and Europe on May 3, 2002.
Gameplay

Game Modes
- Championship Mode
- Single Race
- Time Attack
- Head-to-Head
- Specials Area
- Survival Mode
Vehicles
All cars in Burnout are fictional and are only based off real life cars:- Bus
- Muscle
- Pickup
- Roadster
- Saloon
- Saloon GT
- Sports Coupe
- Supermini
- Tow Truck
Locations
USA
- Interstate
- Hillside Pass
- Gridlock USA
- USA Marathon
- Rush Hour
- Cliffhanger
- Night Shift
- Country Chaos
- USA Marathon EX
Europe
- Harbor Town
- River City
- Euro Marathon
- Twilight Harbor
- Midnight Run
- Sunset River
- Euro Marathon EX
Soundtrack
The composer for the music in Burnout is Stephen Root, who, along with the following, made the Menu and Credits music.- Nought 260
- Oversteer
- Eurorush
- Heart Failure
- In Control
- Dead Ahead
- 66 Kicks
- Whiplash
- Downtown Drift
- Fatal Instinct