In Galaxy in Turmoil, players take on the role of Roka, one of the galaxy’s most notorious mercenaries for hire, while she battles through the galaxy on a mission that will either save or destroy her universe. In multiplayer, players will assume the role of a soldier in one of three factions and battle for control in massive 64 player battles featuring full ground to space. Galaxy in Turmoil was originally being developed as a spiritual successor to Star Wars: Battlefront II, to be named Star Wars: Galaxy in Turmoil. It was however shut down by Lucasfilm, and the developers; Frontwire Studios took everything they had currently developed to make a different, though similar game, that features 64-player battles, ground-to-space combat, a single player mode, and removed the Star Wars name from the game.