An unreleased Intellivision game from 1983.
Math mode to this game. "Rocky and Bullwinkle must stop the evil Boris and Natasha from robbing a train full of priceless valuables. While Boris uses "Upsidasium" to float the valuables up to Natasha's waiting helicopter, Rocky must fly around and intercept them. When Rocky catches the valuables, he gives them to Bullwinkle for safe keeping."
An unreleased Intellivision title from 1982
Takeover is a strategy game where the objective is to capture your opponent's capital city. This is accomplished by a coordinated effort of the armies, fleets, cities and roads at the player's disposal. The game is played with five different scenarios and randomly situated capital cities which form constraints to each player's basic strategy.
Also known as Street or Halloween Street, Trick or Treat was an unreleased game for the Intellivision from 1983
Go trick-or-treating; get candy from houses where the lights are on. Avoid the witches, ghosts and pumpkins.
An unreleased Intellivision title from 1983
Cut across fire in a Time Sailer, cruise under water in a Submarine, fly through thin air in a Zeppelin, or roll across the Earth in a Tank -- but never stop firing at the dreadful creatures that beset you! Shoot them down with the fireballs you control and they'll turn into black numbers. When you shoot enough creatures, you get a chance to solve exciting mathematical equations...and score big points! Hurry, for every second counts! Have fun! 1 or 2 players. 1 little man under your control when the game starts, 4 more in reserve. 4 different environments to choose from! Simple to more complex equations. Both "scratch pad" and "solution" areas to work on. Choose from 48 skill levels. Transport Houses found in every environment to give you bonus multipliers. Progressive scoring setup, according to your skill level and speed in solving equations. Automatic transfer to a higher level once you've mastered the one you're on!
An unreleased Intellivision title from 1984.
Place your workman on the floor where the center moving scaffold is. Run to the scaffold and your workman will jump from the building to the scaffold. Pick up a pane of glass and move it into place. Complete your building before your opponent does. If your opponent is getting ahead of you, do not fret; run over to his building and knock off his panes! Programmers at Mattel Electronics came up with a series of casual games meant to be played at parties. The "Party Line" cartridge was shown at the 1984 CES but never produced.
An unreleased album cartridge of four previously released games with a 1984 Sarajevo Olympic license. Games would have included Skiing, Hockey, Boxing and Basketball. In 1998 its prototype menu screen was included on the Intellivision Lives! CD.
An unreleased Intellivision title from 1983
The enchanted mirror splits you into multiple images. You must become whole before time runs out. Changing stairways and folding cubes with SuperGraphics try to keep you from safety.
[Unfinished 1984]
The last two agents we sent on this mission didn't come back. You're the only one we have left for the job. Mr. Andreas Skarfos, alias 'Scarfinger',has seized an island and set up a fortress there. He has a number of missiles capable of delivering nuclear warheads to any part of the globe, and unless we answer his demands, he will destroy us. His installations are all but invulnerable to surface attack, but we've discovered a tunnel which leads under the island. If one man could somehow reach the tunnel, they could stop Scarfinger!
With the success of Masters of the Universe: The Power of He-Man, Marketing scheduled a sequel. Once again, the game would be in two parts, with one part assigned to Ray Kaestner and one to Rick Koenig. Ray and Rick developed some game screens using fancy new Intellivision effects, but no final name or plot for the game was agreed upon before Mattel Electronics closed. (Asked recently to describe his half of the game, Ray shrugged and replied "He-Man ran around fighting guys.")
M Network versions were also scheduled for Atari 2600 and Colecovision, but little or no work was done on either.
The screens Ray developed for Masters of the Universe II -- He- Man fighting bad guys on a multilevel 3-D game field with moving walls -- didn't go to waste; he recycled them in the INTV Corp. release Diner, a sequel to his game BurgerTime.
[Unreleased 1983 ECS] A one or two player football game developped at Mattel Electronics. Define and edit plays that can be saved and loaded from tape. Requires the ECS Computer Adaptor.
Yogi's Frustration is a unreleased game from 1983 about Yogi Bear who is put to work on the Jellystone Park conveyer belt. Your goal was to help BooBoo get picnic baskets of goodies up to Yogi to keep him working fast.
Deep Pockets: Super Pro Pool and Billiards is a billiards game for the Intellivision. It was developed for market in 1990 but never released. It is notable for being the last game completed for the Intellivision console. It was later included in intellivision lives.