A platformer released for multiple retro computer systems and consoles.
A one player text-based strategy game set in ancient Sumeria.
A text-based educational computer game where players make a wagon trip through the Oregon Trail in the year 1847. It serves as a precursor to the more popular 1...
A book with educational value containing 13 type-in games.
The earliest commercial home computer port of the first mainframe adventure game.
The first release in a high-regarded chess simulation series.
A five card draw poker game against five computer controlled opponents that was written by John Warshawer and published by Adventure International.
A multi-program package containing five separate games written by Michael A. Gariepy and published by Adventure International.
An action game written by Kathy Pfeiffer and published by Adventure International for TRS-80.
A space simulation in which the player has to manage as a governor one of the earth's first orbiting stations. Written by Bob Nicholas and published by Adventur...
A strategy-oriented war game simulation written by Stewart Eastman and published by Adventure International for TRS-80.
A space simulation game written by Phillip Case and published by Adventure International for TRS-80.
A pinaball simulation featuring four flippers that was developed by Southern Cross Systems and published by Adventure International.
Two games for adults, developed and published by Adventure International for TRS-80 and TRS-80 CoCo.
A Space Invaders clone written by Doug Kennedy and published by Adventure International for TRS-80 and TRS-80 CoCo.
An action-shooter game developed by The Cornsoft Group and published by Adventure International for Aplle II and TRS-80.
A version of the classic board game Backgammon that was written by Bill Miller and Steve Glenn.
A version of the classic board game in which the opponent of the player is "The Mean Checkers Machine". Written by Lance Micklus and published by Adventure Inte...
A chess program written by Bill Miller for the TRS-80 and published by Adventure International.
A fantasy role-playing game written by Marc B. Stanis and published by Adventure International for TRS-80.
A Western shoot'em up written by Russell Starkey in which two gunslingers are pitted aganinst one another in a dusty duel to the death.
A craps machine simualtion with betting options for up to 8 players that was written by Lance Micklus.
The first fantasy role-playing game by David Daring that was intended to start the Demon Venture series.
A shoot'em up written by Roger Schrag and published by Adventure International for the TRS-80.
An interactive adventure written by Bob Cassady.
A interstellar arcade-simulation game written by Stefan Schramm and published by Adventure International for TRS-80 and C64.
Two text adventures written by Roger Schrag that were combined into a single package and published by Adventure International for the TRS-80.
Two text adventures by different authors combined into a single package and published by Adventure International for the TRS-80.
In this game by Luke Buxton the player, as a captain of the 18th century sailing ship Zombie, has to sail the seas of the world and search for buried or sunken ...
A crosshair shoot'em up published by Adventure International for several 8-bit systems.
An adaption of Atari's popular arcade game for the TRS-80 and Atari 8-bit systems that was published by Adventure International.
The second installment in the Kid Venture series written by James Talley and published by Adventure International.
The last entry in the Kid Venture series created by James Talley.
The second compu-novel in the Interactive Fiction franchise written by Robert Lafore.
The fifth and final game in the Interactive Fiction series written by Robert Lafore.
The third compu-novel written by Robert Lafore that is part of the Interactive Fiction franchise.
The first installment and an introduction with six short stories to the Interactive Fiction franchise.
The fourth installment in the Interactive Fiction Series written by Robert Lafore and published by Adventure International.
A computer adaptation of the card game Mille Bornes that was written by Scott Carpenter and that can be played by up to four players.
The third game in the Galactic Saga written by Douglas Carlston.
A strategy game written by Douglas Carlston and the second one in the Galactic Saga.
A strategy game written by Douglas Carlston and the first one in the Galactic Saga.
A single screen action game written by William Demas and published by Adventure Internationals for the TRS-80.
A horizontal scrolling shoot'em up based on the arcade classic game Defender that was published by Adventure International for several platforms.
A mix of an arcade and simulation game written by Sparky Starks in which the player pilots a spacecraft, the SC-78503 Starfighter, with the goal to destroy host...
An action game published by Adventure International for several platforms.
A strategy game for one to four players in which the object is to construct a sizeable corporate empire while competing against human or computerized opponents.
A cut-down version with 3 treasures of the Scott Adam's text adventure "Adventureland".
An space shooter game and Asteroids clone which was renamed to Planetoids shortly after its release due to similarities. Later is was also published as Fasteroi...
A 3-D tank battle simulation written by Wayne Westmoreland and Terry Gilman and published by Adventure International.
Compilation of three Scott Adam's text adventures published by Creative Computing Software for the TRS-80.
The third text-adventure game in the "Maces and Magic" series developed by Chameleon Software.
Inspired by Star Wars this is a text-adventure game written by Lance Micklus.
A strategic and tactical game for two players(two computers connected via the RS232 connection) written by Bob Schilling and published by Adventure Internationa...
In Crazy Painter, players are challenged with painting the entire screen while avoiding a snake, dogs and "pesky paint lickers".
A game written by Wes Lesley for the 21st Annual Interactive Fiction Competition.
A game written by Matthew Holland for the 21st Annual Interactive Fiction Competition.
A game written by Hugo Labrande for the 21st Annual Interactive Fiction Competition.
A game written by Arthur DiBianca for the 21st Annual Interactive Fiction Competition.
A game written by Jack Whitham for the 21st Annual Interactive Fiction Competition.
A game written by Marco Vallarino for the 21st Annual Interactive Fiction Competition.
A game written by Alex Butterfield for the 21st Annual Interactive Fiction Competition.
An text adventure game for the TRS-80 and TRS-80 CoCo set in an insane asylum with inmates who believe they are Houdini, Picasso, and Merlin.
A piece of Interactive Fiction written by Jenni Polodna.
A piece of Interactive Fiction written by Juhana Leinonen.
A piece of Interactive Fiction written by Stephen Granade.
A piece of Interactive Fiction written by Emily Short.
A piece of Interactive Fiction written by Jim Aikin.
A piece of Interactive Fiction written by Gareth Rees.
A piece of Interactive Fiction written by Brian Uri!
A piece of Interactive Fiction written by Emily Short.
A piece of Interactive Fiction written by Jon Ingold. Part two of the Mulldoon series.
A piece of Interactive Fiction written by Jon Ingold. Part one of the Mulldoon series.
A piece of Interactive Fiction written by David Fisher. Is on the list Interactive Fiction Top 50 of all time (2011 edition).
A piece of Interactive Fiction written by Paul O'Brian. Is on the list Interactive Fiction Top 50 of all time (2011 edition).
A piece of Interactive Fiction. Is on the list Interactive Fiction Top 50 of all time (2015 edition).
A piece of Interactive Fiction written by Dan Schmidt. Is on the list Interactive Fiction Top 50 of all time (2015 edition).
A piece of Interactive Fiction written by Jon Ingold. Is on the list Interactive Fiction Top 50 of all time (2015 edition).
A piece of Interactive Fiction written by Adam Cadre. Is on the list Interactive Fiction Top 50 of all time (2015 edition).
A piece of Interactive Fiction written by Emily Short. Is on the list Interactive Fiction Top 50 of all time (2015 edition).
A piece of Interactive Fiction written by Graham Nelson. Is on the list Interactive Fiction Top 50 of all time (2015 edition).
A piece of Interactive Fiction written by Adam Cadre. Is on the list Interactive Fiction Top 50 of all time (2015 edition).
A piece of Interactive Fiction written by Jon Ingold. Is on the list Interactive Fiction Top 50 of all time (2015 edition).
A piece of Interactive Fiction written by Victor Gijsbers. Winner of the Spring Thing 2006.
A piece of Interactive Fiction written by Chris Klimas. Winner of the Best Game award in the 2004 XYZZY Awards.
A piece of Interactive Fiction written by Emily Short. Part two in the Lavori d'Aracne franchise.
A piece of Interactive Fiction written by Emily Short. Part one in the Lavori d'Aracne franchise. Winner of the Best Game award in the 2002 XYZZY Awards.
A piece of Interactive Fiction written by Marco Innocenti. The first part of the Andromeda Series.
A piece of Interactive Fiction written by Jeremy Freese. Winner of the 14th Annual Interactive Fiction Competition (2008).
A piece of Interactive Fiction written by Emily Short. Winner of the 12th Annual Interactive Fiction Competition (2006).
A piece of Interactive Fiction written by Star Foster and Daniel Ravipinto. Winner of the 9th Annual Interactive Fiction Competition (2003).
A piece of Interactive Fiction written by Paul O'Brian. The first game in the Earth and Sky trilogy.
A piece of Interactive Fiction written by Jon Ingold. Winner of the 7th Annual Interactive Fiction Competition in 2001, and several XYZZY awards in the same yea...
A piece of Interactive Fiction written by Laura Knauth. Winner of the 5th Annual Interactive Fiction Competition (1999).
A piece of Interactive Fiction written by Lucian P. Smith. Winner of the 3rd Annual IF Competition, in 1997.
A piece of Interactive Fiction written by C. E. Forman. Came third in the 2nd Annual IF Competition, in 1996.