A collection of 8 games for the ZX81 with 16K memory expansion module.
Planetoids
A clone of the Arcade classic Asteroids.
Breakout
A clone of the Arcade classic Breakout.
Space Rescue
You have to rescue 6 astronauts on the ground by steering a dropship through an asteroid field towards landing platforms. After landing and picking up one astronout you have to fly up through a field of enemy ships and dock with the mother ship.
Draughts
Play draughts against a computer opponent.
Byte-man
A Pac-man clone with three different mazes to complete.
Dodgems
Like pac-man you must eat all the dots. Dodgems is however made up of lanes (from outside to inside) and you can switch lane on the left, right, top or down side of the screen while always moving forward.
Blitz
You fly over a city and you have to bomb the building to clear a path for landing. You can go up and down and drop bomb. Buildings are rebuild and get higher as time progresses, make sure not to crash into one.
Merchant
You are a sea trader sailing from c
A collection of 8 games for the Sinclair ZX81 with an a 16K memory expansion module.
Invaders
A Space Invaders clone with an extra shield that can be activated for a brief moment in time.
Life
A simulation of cell growth. The player can set a patern and see if/how it grows.
3D Tick-Tac-Toe
A 3D Tic-Tac-Toe game. The aim is to make a straight line of 4 dots. You play against the computer.
Galaxy Invaders
A shoot em up where the player is at the bottom trying to shoot alien crafts moving around the screen.
Gun Fight
An Outlaw clone. You try to shoot a cowboy on the other side of the screen and you can take cover behind a carriage.
ZX Scramble
A Scramble clone where the player flies through a tunnel from left to right which bombing installations on the gound.
Snakebite
A Snake clone.
Fungaloids
The player flies at the top of the screen bombing funguses growing into the air. When a funcgus is destroid it can throw spores into the air which must be dodges. Be aware not to bomb installations on the ground. Fuel c
A Defender like (right only) side scrolling shooter. You are equiped with a laser to shoot enemies and a few super bombs destroying all enemies.
While fighting of enemies you have to rescue prisoners on the ground by flying close to them (whatch for gravity pulling you down).
This "high-resoluation" game runs on a standard ZX81 with a 16K memory expansion module.
Text adventure with an overview of surrounding rooms for the ZX81 with a 16K memory expansion module.
The game allows you to set some parameters (like amount of food and arrows, but also the dungeon layout) before starting.
3D Grand Prix (for the ZX81 with 16K memory expension module) is a racing simulator with a first person view. You race against others on random generated track. You have to accellerate, brake, steer and switch (6) gears.
A top down view space battle against the Klingons. You can rotate your ship and fire rockets to the Klingons but make sure not to hit them.
After defeating all the Klingons you can use a wormhole to go the the next galaxy.
You can configure the speed and whether the Klingons move or not and you have three ships at your disposal.
A compilation of 6 games for a ZX81 with a 16K memory expansion module.
Lunar Landing
The lunar excursion module starts in a atable lunar orbit. You can control it to bring it a soft landing on the moon.
Twenty One
The card game of Twenty One
Combat
You are in a spacecraft equiped with 12 missiles with which you have to fight of aliens.
Substrike
Within a grid you have to fight of submarines using depth charges.
Codebreaker
A Mastermind like game
Mayday
You have to find a person lost in space (7x7x7 grid).
During the American Gold Rush you are digging for gold. While excavating gold you must be aware of giant rats and a vicious Gremlin which comes to infest the mine. Snakes can be used to eat the rats.
This a 16K program which uses "high-resolution"graphics.
A unique platformer with twist. While being chased by a giant blob you need to gather fuel and a rocket on the right platform. After this you can fly, over water, to the left platforms to gather jewels.
Given the capabilities of the ZX81 an wonderfull game in "high-res".
A compilation of 7 educational games designed for children between the age of 7 and 11:
- Crash
- Multiply
- Train
- Fraction
- Add Sub
- Division
- Spelling
A collection of 8 games 16KByte containing:
Starship Trojan
Your ship has been damaged by a meteor storm. In this adventure you have 70 hours to repair the damage before the next interstellar jump.
Princess of Kraal
Free the princess from the hidden chamber and fight of the monsters through tunnels, stairs and chambers.
Startrek
The galaxy is divided in 64 quadrants, every quadrant has 64 sectors. Spread around the galaxy are the Klingons, find and destroy them.
Battle
With your fleet of ships you fight against another fleet of ships by firing rockets and conquering their basises.
Cube
A simulation of a Rubic Cube.
Martian Cricket
An impossible cricket game that drives you into madness.
Secret Messages
Program to generate secret codes that can be exchanged with other ZX81 owners.
Kalabriasz
A game of carts.
The classic Defenders (Atari 2600 and other platforms) but then in a first person 3D perspective.
This game is to be run with a 16K expansion module.
You fly over a planet and have a proximity radar indicating where (left-right) an enemy is. Your radar can show false hits when meteorites fall down.
The enemies go down and you get points (250) if you shoot them before they reach the ground. The enemies will shoot at you and you will have to try to prevent being hit. If an enemy reaches the ground and can fly up and away again you loose points (50). You have a shield which can take take 10 hits.
With either one of the keys q-t moves you left-down. y-p right-down. a-g left-up, h-newline right up. z-m shoots the laser. Using two keys at once allows you to move non-diagonal.
3D Monster Maze is a computer game developed from an idea by J.K.Greye and programmed by Malcolm Evans in 1981 for the Sinclair ZX81 platform with the 16 KB memory expansion. The game was initially released by J. K. Greye Software in early 1982 and re-released later the same year by Evans' own startup, New Generation Software. Rendered using low-resolution character block "graphics", it was one of the first 3D games for a home computer, and the first game incorporating typical elements of the genre that would later be termed survival horror.
3D Monster Maze puts the player in a maze with one exit and a hostile monster, the Tyrannosaurus rex. There, the player must traverse the maze, from the first-person perspective, and escape through the exit without being eaten.