Banishing Racer (バニシングレーサー?) is a Japanese platforming video game developed and published by Jaleco Entertainment for the Game Boy exclusively in Japan. It was released in Japan on July 26, 1991. Banishing Racer was also sold around Hong Kong. The game allows the player to take control of an animated car against numerous enemies that must be jumped on to defeat, in a fashion similar to Super Mario Land. The player has three lives before being allowed to continue or start over. One hit kills the player and forces a restart from the beginning of the level. The car model used within the game looks very similar to a Subaru 360.
Astro Rabby is an action video game developed by Cyclone System and published by Information Global Service (IGS) for the original Game Boy exclusively in Japan on October 12, 1990. It is the first Game Boy title to be published by that company.
The game puts you in control a of Rabby, a robotic bunny, who's goal is to recover stolen parts for his creator, Doc, that were taken by the Dortoise Troops. Doc's dream is to utilize the parts to allow Rabby to fly freely. The game is a top-down, vertically scrolling action game that can be considered a precursor to the Jumping Flash series. The player must jump along platforms in search of a heart, which will allow the player to upgrade Rabby and proceed on to the next level. A level will loop indefinitely until the heart is found.
Amida is a Japanese ladder climbing puzzle video game. The game requires players to navigate the main character safely across several pre-set bridges. Each bridge is composed of a number of obstacles that the character will blindly navigate into. The player can utilize an animated platform to redirect the main character as they move through the stage.
Players must control a combat robot as they make their way towards their ultimate goal: destroying the enemy orb. Each level only has one screen to blast hostile robots, solve challenging platforms, and manipulate a series of short puzzles.
30 stages await players as they look forward to a boss battle on every tenth stage. A weapon is available; its gunfire can be altered by changing the angle of the gun. Even the distance of the shot can be changed by holding down the button for extended periods of time.
A police officer named Tony and his sister are forced to go inside an unidentified flying object by a group of aliens who are planning to invade the galaxy. They are later exiled to a distant planet after refusing to engage in espionage for their side.
Tony finds himself stranded on a strange planet where nothing is familiar (and without his sister). However, a mech that has a vast knowledge of telepathic skills saves him and empowers Tony with the ability to take on the aliens' army. This machine becomes an important ally in the battle to save Tony's sister and stop the extraterrestrial invasion before it's too late. The game forces players to fight strange aliens across the galaxy. Players collect power-ups while in the mech but loses it after a single hit. The game includes some surreal enemies like a typical dog and some music notes.
Game Boy Wars Turbo is an enhanced version of the original Game Boy Wars that was released on June 24, 1997. The main new feature in Game Boy Wars Turbo is that the CPU now has a better decision-making algorithm during its turns, allowing battles to proceed swifter than in the original. Turbo also features 50 new maps, as well as Super Game Boy support.