The truckers return and this time you have to get Ma Jackson off the hook after being arrested for tax evasion. Bribe the jurors as you take the roll of Ma's cousin Jacob in a race to make money by trucking and trading. Drive and go almost everywhere at any time in a bigger environment than the original finding shortcuts and new towns to go trucking in. Trading is only a small part of the game and has been simplified to allow more time driving.
Banjo-Threeie is a rumored third entry for the Banjo-Kazooie series that was intended to be made for the Nintendo GameCube in the early 2000s.
The game was first hinted at the end of Banjo-Tooie, in which the character Gruntilda jokingly says "Just you wait until Banjo-Threeie...", which was speculated to be evidence that the game was at one point planned by fans.
At SpaceWorld 2000, a small animation featuring characters from the Banjo-Kazooie series was shown, showing off the presence of Rare during the GameCube era of gaming. The animation features Banjo, Kazooie and Mumbo Jumbo being chased by enemies from Banjo-Tooie, all using their models from the game.
In 2002, Rare was brought by Microsoft, which caused the cancellation of various games developed for Nintendo systems at the time, which would've included Banjo-Threeie. Despite any of this however, it's not exactly known if a game called Banjo-Threeie ever existed in a physical form.
A cancelled Kirby game for the Nintendo GameCube. It would be a 2D platformer with 3D graphics, and one of the features announced would be a 4 player co-op. Even though the game was never released, many of its features would later be used in new games in the series, like the graphic style in the Return to Dreamland and the co-op in Star Allies.
This is the first of three different iterations of Kirby games that were cancelled around the same time. The other ones are an isometric-view platformer and a pop-up style 2D platformer.
Kirby Tilt 'n' Tumble 2 was an unreleased Kirby game and a planned sequel to Kirby Tilt 'n' Tumble, and it would have have been played on the Nintendo GameCube and Game Boy Advance at the same time. This was made possible by using the Game Boy Advance as a game controller via the link cable. As its name suggests, Kirby Tilt 'n' Tumble 2 was planned to feature the tilt controls that appeared in its predecessor. Kirby Tilt 'n' Tumble 2 was originally scheduled for a May 2002 release for Japan, but the Kirby theme was eventually scrapped. Kirby Tilt 'n' Tumble 2 was reintroduced as a game starring an ordinary marble, titled Roll-O-Rama; this version was shown at E3 2002 but was ultimately cancelled itself.
Adam and Eve is cancelled Nintendo game which became Super Mario 128, and would later become the basis of the Pikmin series.
In Adam and Eve, the player would oversee the life of two human beings. The game was cancelled and was seen to be not very interactive.
Diddy Kong Racing Adventure is a rejected pitch made by the Climax Group for a Diddy Kong Racing sequel on the Nintendo GameCube around 2004. The project was never announced to the public in any capacity and only became known after an amateur video game archivist acquired the prototype and published a video about it in November 2016. Only the demo for their pitch was developed, in around April 2004, running on Xbox hardware as the tools had already been developed at the time.
Super Mario 128 is a code name which was reused for two different infamously high-profile development projects at Nintendo in the 1990s and 2000s. Originally intended as a sequel to Super Mario 64, the sequel was canceled and the impetus was reused in a GameCube technology demonstration. As debuted at Nintendo's Space World trade show in 2000, the demonstrated graphics and physics concepts were gradually incorporated into various games through the 2000s. This includes the rapid object generation in Pikmin, the sphere walking technology used in The Legend of Zelda: Twilight Princess and Super Mario Galaxy, and the physics of Metroid Prime.
Donkey Kong Racing is another canceled game, this one focusing on Donkey Kong instead of Diddy Kong. It would feature new Animal Friends such as a gigantic Rambi and a purple Enguarde. It was seen at E3 2001. After the buyout of Rare, the game was soon reworked into Sabreman Stampede for the Xbox 360 but, this iteration of the installment was also canceled.
Raven Blade was a role-playing title from Retro Studios that was in development for the Nintendo GameCube, and one of the first four games put into development when the studio was initially founded. Development on the game had begun in 1999, simply under the name "RPG". While a trailer for the game was shown at E3 2001, the developers faced many issues in creating the game, and in July 2001 it was officially announced that Raven Blade had been cancelled so that the studio could focus on Metroid Prime.