Build, manage and grow your farm in a unique way: Solving puzzles with traditional minesweeper mechanics and managing your business finances in a relaxing game with great replay factor.
Notoris is a fantasy war game featuring a unique combination of classic turn-based mechanics in a non-grid-based system. In it, you can command your soldiers in strategic battles, perform epic feats on battlefield and unravel the mysteries behind the Goblins invasion.
Manage resources, maintain Niiiko’s population, build defenses, research new technology, design new useful items, … and do whatever you can to protect your cute Niiikos.
To all Superheroes, their mentors, captains, students, and helpers - we need you to run our Agency and Academy! Run Superheroes Organization, build bases, develop infrastructure, hire heroes, train students, but most of all help the needy and save the world in a superhero real-time strategy game.
Menagerie is the 13th expansion to Dominion. It includes 30 new Kingdom cards. There are Horses that save a draw for later, Exile mats that cards can be sent to and rescued from, and Ways that give Actions another option. Events return.
Play with Secret Chamber, Great Hall, Coppersmith, Scout, Saboteur and Tribute in this set of cards that were included in the original release of Intrigue.
Seaside is the 2nd expansion for Dominion. It adds 26 new Kingdom cards to Dominion. Its central theme is your next turn; there are cards that do something this turn and next, cards that set up your next turn, and other ways to step outside of the bounds of a normal turn.
Empires, the 10th addition to the game of Dominion, adds 24 Kingdom cards, cards you can buy now and pay for later, piles with two different cards, and Landmarks that add new ways to score. VP tokens and Events return from previous sets.
This is the 4th expansion to the game of Dominion. It adds 25 new Kingdom cards, 2 new Basic cards that let players keep building up past Gold and Province. The central theme is wealth; there are treasures with abilities, cards that interact with treasures, and powerful expensive cards.
Cronucopia is the 5th expansion to Dominion. It adds 13 new Kingdom cards to Dominion, plus 5 unique cards. The central theme is variety; there are cards that reward you for having a variety of cards in your deck, in your hand, and in play, as well cards that help you get that variety.
This is the 11th expansion to Dominion. It includes 33 new Kingdom cards. There are Night cards, which are played after the Buy phase, Heirlooms that replace starting Coppers, Fate and Doom cards that give out Boons and Hexes, and a variety of extra cards that other cards can provide.
This is the 9th expansion to the game of Dominion. It has 400 cards, 6 mats, and 60 tokens. There are 30 new Kingdom cards, including the return of Duration cards that do things on future turns, plus Reserve cards that can be saved for the right moment. There are also 20 Event cards.
Hinterlands is 6th expansion to Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them.
Dark Ages is the 7th expansion to Dominion. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading.
Intrigue is the 1st expansion to Dominion. It includes 26 new Kingdom cards. There are victory cards that do things for you, underlings that give you a choice as to what they do, and a variety of other cards. It adds up to six players support.
Renaissance is the 12th expansion to Dominion. It includes 25 new Kingdom cards. There are tokens that let you save coins and actions for later, Projects that grant abilities, and Artifacts to fight over.