Announced at E3 2014, Criterion was working on an untitled game featuring many types of vehicles. As of June 2016, EA confirmed the game was canceled in favor of having Criterion work on future Star Wars games.
The debut title for the Namco System 22 arcade system in 1992, this was the first video game with texture-mapped 3D polygons and Gouraud shading. It was later re-worked into Ridge Racer, released the following year in 1993.