Vaporware is a collaborative project for the Eternity Engine, created by a loosely-organized group of friends from various corners of the Doom community. We like making maps, we were aware of Eternity’s capabilities, and we decided it’d be fun to create some maps that made use of those capabilities. We organized a little project amongst a few of ourselves, and over time it evolved into this. Vaporware also includes a large quantity of new resources, including textures, monsters, weapons, ambient sounds, and an original ogg-format soundtrack composed by Julian Hope and Esselfortium.