Love is a massively multiplayer online role-playing game (MMORPG) created by Eskil Steenberg. Unlike most such games, the content in Love is almost entirely procedurally generated. Another major difference is that there are no predetermined quests; instead, the gameplay is emergent from the interactions of players with each other, with NPCs and the environment. Love uses skill-based progression and any benefits gained from defeating NPC enemies apply to all players from the same settlement.