Star Wars: Episode I - Battle for Naboo

Star Wars: Episode I - Battle for Naboo

A follow-up to Star Wars: Rogue Squadron set during the first film in the Star Wars prequel trilogy. As part of Naboo's Royal Security Forces, players must form a resistance movement to rise against the droid forces of the Trade Federation.

Overview

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Star Wars: Episode I - Battle for Naboo is a 3D sci-fi fantasy third-person vehicular combat game developed by Factor 5 and published for the Nintendo 64 in North America (by LucasArts on December 18, 2000) and Europe (by THQ on March 30, 2001). A PC port was later published by LucasArts in North America (on March 11, 2001) and Europe (on March 23, 2001).

Set during the events of the 1999 film Star Wars: Episode I - The Phantom Menace, Battle for Naboo puts players in the role of Gavyn Skyes (a lieutenant of Naboo's Royal Security Forces), as he helps form a resistance movement on Naboo against the invasion of the Trade Federation.

It is seen as a spiritual sequel and follow-up to Factor 5's earlier 1998 game Star Wars: Rogue Squadron. Along with aerial and space-based combat, the game also features both land vehicles and sea vehicles to control.