Child of Light

Child of Light

A downloadable game inspired by classic RPGs with turn-based combat from the creative director of Far Cry 3, made using the UbiArt engine powering the most recent Rayman games.


Child of light is a role-playing game (RPG) being developed by Ubisoft Montreal. It follows the protagonist, Aurora, in her adventures to save the mysterious world of Lemuria and rescue it from the grasp of the Dark Queen and her minions. Ubisoft describes Child of Light as a "poetic turn-based RPG."


Child of Light was announced at the Game Developers Conference Europe (GDC) in August 2013 by the game's developer Patrick Plourde. At a panel entitled "Small Projects in AAA Studios: Making of Child of Light", Plourde described the the project as "a game that is a playable painting". He further explained that early 20th Century Swedish artist John Bauer was his primary inspiration for its art style, along with Studio Ghibli founder Hayao Miyazaki and artist Yoshitaka Amano.



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Ubisoft describes Child of Light's gameplay as "fighting your enemies in an Active-Time Battle System, you will be able to fight alongside the firefly Igniculus and other members of Aurora’s party." The game's combat characteristics appear very reminiscent of earlier Final Fantasy titles. Developer Patrick Plourde also directly quoted Squaresoft's earlier titles as inspiration for the combat system.


The music in Child of Light is composed by Canadian singer-songwriter Béatrice Martin, also known as Cœur de pirate. The soundtrack was released on the same day as the game on April 29th 2014.

Song TitleTime
1.Pilgrims On a Long Journey3:31
2.Aurora's Theme3:29
3.Magna's Heart2:35
4.Jupiter's Lightning2:07
5.Final Breath2:04
6.Patches of Sky3:18
7.Dark Creatures2:05
8.Little Girl, Gen2:48
9.Bolmus Populi1:29
10.Leave Your Castle3:51
11.Metal Gleamed in the Twilight4:35
12.Funeral Dirge0:46
13.Down to a Dusty Plain2:56
14.Woods Darker Than Night2:12
15.Path of the Eclipse2:23

Hymn of Light


18.Off to Sleep4:26


The game saw a physical retail release on Sony PlayStations platforms alongside its downloadable release.

Dubbed the Deluxe Edition on the PS3 / PS4 this edition of the game included bonus in-game items, a light up keychain and an art book with a download code for both the PS3 and PS4 version of the game.

The PS Vita release however was called The Complete Edition and includes all of the games DLC and unlike the PS3 / PS4 release included a physical cartridge rather than a download code.