Overview
Phantom Brave is an RPG with light tactical elements, akin to games like Final Fantasy Tactics. Characters can be moved around the battlefield, performing spells or abilities in a turn based style. Originally released on the PS2, a port was recently released on the Wii in Japan, with talk of a version coming to the rest of the world shortly (with the subtitle 'We Meet Again').The game features a few similarities to Disgaea, with some Disgaea characters even popping up as cameos in the end-game dungeons.
Gameplay

Another departure from the classic Turn-Based-Strategy formula is how allies are summoned to the field. The main protagonist, Marona, can 'dispatch' (aka Summon) a multitude of phantasmal allies onto the field to aid her in the battle. The twist is that phantoms must be 'bound' to an object of the players choosing, which grants them stat boosts depending on the object. For example, a Fighter phantom might be best placed on a rock, granting them additional defence. Depending on the phantom, they will return to the ether between one and ten turns after being summoned to the field.
Phantoms can also have a postive effect outside of battle. Marona can return home to Phantom Island, where the Phantoms she has summoned to help her will populate the island, and offer services. For example, some may double as merchants, and others may create a randomly generated dungeon for the player to train in.
Plot

As time passes it becomes apparent that Sulphur's attack on Marona parents was not just a one-off deal; Earthquakes, Storms and Tidal waves give evidence to support the return, and when demons begin to appear, there is no longer any doubt. Naturally, it is up to Marona, and anyone she can get to help, Phantom or not, to stop the oncoming darkness. Thankfully, along her way she encounters various people with the same goal as her, including a respected knight who vows to help people, and a renegade soldier with nothing to lose.