Cosmos Circuit

Cosmos Circuit

The first futuristic racing game, released by Taito on laserdisc format for the arcades in 1984. It was also one of the first games to use pre-rendered 3D polygon graphics.

The first futuristic racing game, released by Taito on laserdisc format for the arcades in 1984. It was also one of the first games to use pre-rendered 3D polygon graphics.

In 1985, it was ported to the MSX computer, specifically the Pioneer Palcom PX-7 laserdisc model.