Overview

History
Prior to its release, Blasto had generated a fair amount of buzz, due in part to Sony's role as developer as well as publisher and the increased marketing of the game which that entailed. The voice of Phil Hartman as Blasto was an additional reason gamers and the gaming press anticipated this title.Originally slated for an October 1997 release, Blasto was delayed until April of 1998. This delay was apparently caused by the development team being overly ambitious with the project for the time allowed them. Dylan Cuthbert (now president of Q Games, known for the PixelJunk series) had this to say when reflecting on Blasto in a 2008 interview:
"... the team and I really tried to put a lot of new and interesting ideas into that game but in the end the schedule was just too harsh for us all and we burnt ourselves out, resulting in something that definitely had potential but ultimately failed to hit the mark. "
Even with the added development time, Blasto was released to predominantly negative reviews, with the game's above average difficulty being singled out as a major issue. Despite the lukewarm reception, a sequel to Blasto was rumored but was possibly shelved on account of Phil Hartman's death 6 weeks after the game's debut.
However, on October 23 2007, Sony Computer Entertainment of America filed to protect the Blasto trademark which had been unregistered since 2005. "Captain Blasto" was also trademarked by Sony and abandoned in 1999, only to be re-registered to a filmmaker named Christopher Preksta who used the name for a low-budget film with no connection to the original character or game.
Gameplay
The game plays essentially as a 3D platformer/3rd person shooter. Captain Blasto utilizes his trusty blaster to vaporize various aliens and robots. Levels are completed by rescuing Babes that have been held captive. Babes are rescued by solving relatively easy puzzles that usually involve fighting a few enemies and flipping a switch.The game breaks off into 13 episodes as followed ( see list below) and as the game progresses the puzzles, and monsters get harder, so its not a walk in the park. The end boss is probably the hardest boss in the game, and should take you quite a few times to do it.
- Uranian Spaceport
- Uranian Spaceport
- Uranian Spaceport
- Uranian Dunes
- Uranian Dunes
- Depths of Uranus
- Alienville
- Spire Maze
- Bosc's Fortress
- Alien Ruins
- The Sewers
- Alien Ruins
- The Final Confrontation
Weapons
The following weapons can be obtained throughout the levels:- Rapid Fire Blaster
- Flame Thrower
- Heat Seeker
- Ice Gun
- Nuke
Captain Blasto Quotes
- Grab a mop. There's going to be guts on the ceiling!
- Hot damn, I'm good!
- Haha! It's my party now!
- I'm a laser-toten love magnet!
- Gut-shot, what a bad way to die. Oh well, see ya.
- Ladies, there's no need to be like that. If you just pass me my pants, I'll be on my way.
- When in doubt, shoot.